Description & Features
Videos & Screenshots
Logo & Artwork
Team & Contact
Mike & Ron
About This Game
Rookfall is a charming puzzle game where the player controls a rook stuck in purgatory. Move over the tiles and watch them plummet into the abyss. Drop all the tiles, and you’ve conquered the puzzle.
Rookfall began as the final project of University student Michael Bunger with recent graduate Ronald M. Burgess. Rookfall's core mechanic originated from a mini-game in Amanita Design’s Machinarium. By iterating through various additional mechanics, the dynamic duo decided the inclusion of walls was ideal for a compelling experience. The goal in mind was a quick puzzle that could be procedurally generated to deliver a short yet fun, mind-stimulating game with an abundance of content.
After graduating, the pair continued development and after several aesthetic and theme shifts, the rook in purgatory surfaced as the most time and cost effective. This game has been one massive learning experience for both Mike and Ron, and it’s their pleasure to share it with everyone!
- 300 Rooktastic Levels
- 3 different puzzle board sizes, increasing in puzzle difficulty and complexity.
- Progression system that evolves the appearance of the rook.
- The 6 most important colors of the rainbow!
- Hours of reality-ignoring goodness.